|Agility: d8||Smarts: d6||Spirit: d6||Strength: d12+1||Vigor: d8|
|Fighting: d6||Guts: d8||Notice: d8|
|Pace: 6||Parry: 5||Toughness: 8|
|Improved Frenzy: |
Plant men make two Fighting attacks as one action with no penalty.
|Blood-sucking hands: |
If a plant man gets a raise on his Fighting roll, he does no additional damage, but automatically grapples his target. If he maintains the grapple, he does +2 (or +d6 with the current rules) damage to his target.
|Size: +2 |
Plant men stand 10 to 12 feet tall.
|Tail Slap: |
Plant Men use this maneuver to strike their opponents from above with their tails. If they can charge at least 6" before attacking, they add d10 to their damage total.
Plant Men can leap 12" with a single bound.
More details from The Gods of Mars
But it was not these inspiring and magnificent evidences of Nature's grandeur that took my immediate attention from the beauties of the forest. It was the sight of a score of figures moving slowly about the meadow near the bank of the mighty river.
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