The animal is domesticated by the Yellow men. Apt fur is generally worn by northern warriors.
|Agility: d8||Smarts: d4(A)||Spirit: d10||Strength: d12+1||Vigor: d12|
|Fighting: d8||Guts: d6||Notice: d10|
|Pace: 7||Parry: 6||Toughness: 10 (2)|
|Alertness: The apt's eyes allow it a +2 to notice rolls|
(Apts are large sized, and are +2 to be hit, but gain +2 toughness)
Apts often try to grapple a foe then tear him to bits. When grappling, they don’t suffer the normal “unarmed” penalties to their attacks. If they can grapple a foe, they have +1 to hit with their bite attack.
An Apt may choose to attack twice in a round - if they do, they get the usual -2 penalty.
More details from The Warlord of Mars
For five days of cold and suffering and privation we traversed the rough and frozen way which lies at the foot of the ice-barrier. Fierce, fur-bearing creatures attacked us by daylight and by dark. Never for a moment were we safe from the sudden charge of some huge demon of the north.
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